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Hexicon: Strategy Word Game
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Devlog
Devlog #002: Analytics
January 21, 2020
by
Spiralburst Studio
Many decisions go into creating products or games that users enjoy, and a good analytics system is often behind them. In a nutshell, analytics itself is the process of collecting and interpreting data...
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Improving Hexicon's In-App Shop
December 18, 2019
by
Spiralburst Studio
#Design, #Design Process, #Shop
In building Hexicon, we’ve always wanted to avoid unpredictable full screen ads that completely interrupt the user experience. As a result, we’ve leaned heavily into the concept of rewarded ads, i...
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Hexicon Reaches 500 Downloads!
December 09, 2019
by
Spiralburst Studio
#Announcement
Hi itch.io! First devlog post for Hexicon. We launched our open beta early in November, and we're excited to say that we recently hit the 500 downloads mark! Even more insane is that we now have aroun...
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